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Club Wonderland is Capitol City's long-lived, three-story, premier establishment for nocturnal entertainment. Located in the heart of downtown, Club Wonderland is nearly one hundred years old, built from the ground up from a 1900's tavern. Now, some of the biggest bands on the local and national gothic/punk/grunge/rock scene headline every night.

Staff
Club Wonderland is staffed by a bunch of creepy goths, primarily Malkavians. It's a good idea to tip them well.
The head manager and bartender, Benedick, is world-renowned for his mixology talents. The owner and webmaster extraordinaire, Borachio, has captured the hearts of a city with his breathtaking Dance Dance Revolution skiz-ills. Margaret, with her uncanny color-coordination capabilities, is responsible for the current design of the building and each of the reserved family booths and tables. Beatrice serves the drinks with a drop of attitude and a pinch of sass. Or a pinch on the ass. I forget.

Night Staff
Openings are still available.
Contact us if you would like to
apply for a position on our staff.
BorachioOwner
Co-Manager
Keeper of Elysium
MargaretDecorator
BenedickHead Manager
Head Bartender
Primogen of clan Malkavian
BeatriceHead Waitress
Dorian LazarusHead of Security
Peacekeeper of Capitol City
AliceAssistant to Borachio
Pac-ManSecurity
InkySecurity
Deceased (fatal roof diving)
HaighaSecurity
PinkySecurity
BlinkySecurity
ClydeSecurity
Chopper DaveHelicopter Pilot
DarbyDriver
FleegleMaintenance
Deceased (premature cremation)
BingoMaintenance
DrooperMaintenance
SnortMaintenance

Security
Here at Wonderland, your safety is our primary concern. All weapons are confiscated at the door and returned as the customer leaves. Cameras and a staff of trained and heavily-armed security personnel are present to see that no barfights threaten the safety of our money. Er- patrons. Please notify a member of our staff if you believe that anything may threaten your safety so that we can promptly take care of it.

Wildlife
Hundreds of piranha are kept in sealed columns and giant wall-spanning aquariums. Part of the unique design of the club, pioneered by Margaret, is these piranha tubes, which rise from the basement, ascend into the second floor, emerge to become a sort of railing at the edge of that level, then sink back into the floor to return again to the basement. Every few nights, you can stop by and see these creatures getting fed the remains of impolite cutomers. HA HA! JUST KIDDING!*

Building
Along with tables, we offer booths built into the walls with curtains for our customers that insist on their privacy. It's advised that you not go into any booths that are either occupied by strangers or reserved by someone other than yourself.
In addition to the large stage on the ground floor for artists to perform upon, we have a circular platform large enough for an entire band that can be lowered from the third floor and suspended, or brought down to the ground floor.
We purchase works of art to decorate the club from local artists, hire professional performers, and welcome anyone else to our open mic night. Donations in any form are welcome.
Ground FloorSecond FloorThird Floor

House Drinks
Click here for a listing and explanation of all in-character house drinks and the game mechanics for imbibing them.


Out of Character:

  • The Gangrel: After drinking this, you will immediately be compelled to go take a leak in the corner and/or start barking at the nearest customer.
  • The Brujah: After drinking this, you will abruptly crush the glass into your forehead as if it were a beer can.
  • The Tremere: After drinking this, the glass will promptly turn into a dove and fly away upon being set back down.
  • The Nosferatu: After drinking this, you will be plagued with bitter beer face for the remainder of the evening.
  • The Ventrue: After drinking this, you will be happy to pay its cost of $2,000.

    Tour
    A brief textual tour of the club...
    Through the line of people awaiting entrance and past the velvet ropes, you decent a short flight of stairs and pass through two wide, thick metal doors into the security check. Blocked by another door and a bouncer, you are subject to a metal detector and a frisking. Your bags are passed through an airport-style x-ray scan. Your weapons are placed in a metal tray and slid back to the nice security people working behind the bulletproof glass of their booth. You are given a ticket for having your weapons returned to you once you leave. Once inside, you see that tables occupy most of the space, except for a dancefloor that spans from the middle of the building to the stage, completely empty except for the Toreador table. You walk through two transparent, lit columns of water through which dozens of piranha swim. The bar to your right has a wide assortment of bottles lined up at the base of a massive aquarium. Behind the bar in the entrance to a kitchen. Along all of the walls are the curtained booths, described above, and tables are scattered everywhere. Looking around, you also notice security cameras. Walking up to one, you would notice not only a microphone, but three lenses, side by side. Staring into the camera for another moment, you notice a lens upon up. It abruptly showers you with confetti and you take the hint to go stare at something else.
    You walk past the firepole, carefully watching out for drunken ravers, and proceed up the stairs. You walk along the large piranha tube that serves as a railing on this level and notice that it is lit from within the floor below you, as well as how warm the water is. The stage is visible from everywhere on this floor, as well as a large circular platform, suspended from the third floor. It is empty except for a single midget, sporting a cheerleader's outfit and badly grown facial hair. He winks at you seductively as he energetically dances for the nickels that customers are throwing at him. There is a very large table on the far end of the floor with a dozen men in business suits, all Italian, all smoking cigars, and all discussing the most effective means of removing a horse's head from its body.
    Proceeding up another flight of stairs, you arrive on the third floor. You admire a gallery of paintings and photographs along the walls, but are suddenly assaulted by an angry man with a meat cleaver. You turn around and see that something terrible has happened. The Swedish have captured the third floor. Though you cannot see their enraged eyes beneath their comically oversized chef's hats, you know that their furious gibberish is their way of saying that you've been taken prisoner and that their plans are to conquer the rest of the nightclub. When you begin to struggle, they immediately come to an agreement that you must be butchered into tiny little bits and put into a soup. All hope seems to be lost when, from out of nowhere... the dancing cheerleader midget Potence-jumps from the platform and lands in the middle of the Swedes! With a well-placed elbow, a roundhouse, and a haymaker to a chubby, Swedish jaw, the cocky little imp incapacitates every member of the invading horde ninja-style. But just then, Mr. T in a koala suit decends from the ceiling by a black rope with a completely naked and shaved Danny DeVito on his back. Before you have a chance to ask Mr. DeVito why he has "Miss Chucklefuck Daisy, '76" tattooed on his lower back, Zombie Ghandi blasts a hole in the roof with his laser eyes---

    Tour scheduled to be completed soon
  • *No really, we're just kidding.
    Even about the midget.